
Created in collaboration with filmmaker Yvan Megal, this independent video game plunges players into a dystopian city (mysteriously looking like Brussels…), where the mission is clear: collect as many “likes” as possible. From Facebook and Instagram to Grindr, Tinder, LinkedIn, and Snapchat, the game transforms the city into a playground for digital validation.
A sharp critique of social media culture, the game exposes the relentless competition for attention and ego that can happen in the online life. In a world where individuals—artists in particular—are compelled to chase public recognition to affirm their worth, the experience pushes this absurdity to its logical extreme. The streets of Brussels shift between the familiar and the nightmarish: crowds of “followers” erupt in applause, spam notifications flood the screen, and real-life admirers chase the player for photos… Through its surreal, darkly humorous world Nervous Days – the game invites players to confront the exhausting, often dehumanizing quest for digital approval. It’s a game about the cost of visibility, the illusion of connection, and the performance of self in the age of social media.
this artistic creation also serves as a promotional tool for the vinyl release of The End of Logic, the latest album from Strapontin. Consider it as a playable music video. The game’s duration matches the length of the original music, immersing players in a surreal, rhythm-driven critique of social media obsession.
You can download and play the game here or watch the teaser bellow.
.Zip file
Only available on Max OSX 10.13 or later
Advise for use :
- Download and unzip
- Go to System Preferences > security & confidentiality > unlock the "padlock" > authorize your computer to open the game (no worry it's 100% safe:)
- There is a long black screen when launching, it's normal. Just wait.
- If your laptop is slow it's better to play in low resolution
- sometimes your player can be trapped, in that case press ESC to restart.
Created by Patrick Belmont & Yvan Megal

